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(SAG-eligible) Actor, Voiceover, Model, Teaching Artist
Master's Thesis Work
ABSTRACT: Voice acting is a relatively new field of performance compared with theatrical acting. Through my experiences with theatre, I compare how the role of a voice actor matches or varies from that of a theatre actor. I develop my own methodology for creating a character’s voice and giving a powerful performance tested and implemented by creating a character for an independently-made video game. Through helping write the story, finding artists to bring the world to life, and performing as a voice actor, I examine the differences between the theatre-making process and video game design process.
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As my 6-hour thesis equivalent project for the University of Nebraska – Omaha’s Master in Theatre program, I provided the voice acting for an independently-made video game titled Amok. Through voicing a main character in the game, The Guardian, I explored how I could best make the character sound real and engaging (and what those ideas actually mean). I also assisted the other voice actors with their roles and gave them feedback and help during the process.
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Amok will be available to play in 2019. Stay tuned for more details!

Guardian design by Mike Hulyk
Sound Files
The Guardian - Scene 1 - Katie Otten
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The Guardian - Scene 2 - Katie Otten
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The Guardian - Scene 3 - Katie Otten
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